This allowed players to be able to stack their stash potentially with enough gear to last a season.Press question mark to learn the rest of the keyboard shortcuts Log In Sign Up User account menu 5 Welcome to XERA: Survival Season 2 Patch Notes - Early Access Patch 6.Over the past several months our team has been working day and night behind the scenes to improve the overall player experience.
Our QA team as well as our volunteer playtesting group have put a lot of time into making sure that the new season is well balanced and feels rewarding. To those who helped with the testing of the patch, we want to thank you for your hard work and dedication throughout the long hours that have been spent testing this release. With the closing of Season 1, we would like to congratulate everyone who finished in the top 25 on the leaderboards. We will be granting your seasonal reward soon to those who qualified. As we have been working non-stop in the past week to finalize the content that is being released for this patch, we feel confident and many bugs have been fixed with this patch, however due to us working up until the release of this new patch, it is possible that some bugs may appear over the next few days. We ask that everyone please report any issues to us via our support email at supportxeragame.com so that our team can assign it to the appropriate team members, and be able to follow up on your report. Our staff is also available via our discord server at to answer any questions you may have. One of the most common questions we see every day is Why did you do this Why was this changed We have anticipated some of the questions and along with these patch notes, we have included some notes from our development team to try and help players understand the reasoning behind some of the changes to the overall game play. ![]() We are excited for this fresh start to XERA: Survival and hope that you are just as excited to join us for the new Season. Prototype 2 Patch Fix Full Wipe OfAs was previously announced, we have done a full wipe of all game stats and items in conjunction with the start of Season 2. Cheers, The Spotted Kiwi Interactive Team Developer Notes Game User Interface Overhaul We felt like the games UI was getting quite dated, it has done wonders for the duration of our alpha and early access - but we felt an additional polish was required moving forward. This will be one of the main changes you will notice in Season 2. We have gone through basically all the games UIs and gave them a face-lift, including a new font, new general feel and many bug fixes and QOL improvements. Character Core Status We have adjusted the rate of hunger - it will now drain faster, we hope that with this change players will need to watch it more closely and move into areas which they can find supplies to keep their hunger and thirst replenished. We felt that food items were usually eaten to obtain more backpack space - rather than actually trying to increase those stats. Loot and Loot Tables We have carried out some major changes to loot tables, making mid - high tiered gear less accessible. With this we hope that it will give a higher sense of achievement when coming across these items. We have also introduced a new container interaction system, which helps us fill the world with more loot and creates a new mechanic for players to search objects for items. Over time we will make more objects interactable and searchable. We have also reduced the amount of items that spawn at the legacy spawn points. Doing this also helps balance the loot economy by limiting the supply of items. Currency Vendor Changes We have dramatically reduced the buy-back rates of all items in the game. ![]()
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